v 1.4 — Blender 4.x

Creative AI
inside Blender.

A focused toolkit for generating, refining, and importing 3D content without leaving the viewport. Built for artists who care about the result.

N-Panel · AI Toolkit N
Mode Text → Mesh
Prompt a brutalist concrete bench, weathered
Topology Quads · 8k
Status Ready to import
12+ AI tools
~8s Avg. generation
4.x Blender support
.blend Native output
Try it — Text to 3D

Type a prompt.
Watch it build.

An animated preview of the Text to 3D module — type or pick a prompt and watch a mesh take shape. No download required.

animated preview Ready

Visual concept of the Text to 3D workflow. Real generation runs inside Blender.

01 — Capabilities

Tools, not magic.

Each tool is built around a single Blender task. Use them on their own, or chain them into a workflow that fits how you already work.

01

Text to Mesh

Describe the object. Get clean, scale-aware geometry directly in your scene. Quads by default, with topology hints.

Geometry
02

Image to Mesh

Drop a reference, sketch, or photo. Generate a mesh that matches silhouette and proportion, ready to refine.

Geometry
03

PBR Materials

Albedo, roughness, normal, height — generated as a coherent set and wired into a Principled BSDF graph.

Shading
04

Smart Retopology

Convert dense scans into production topology with edge flow suggestions. Edit, lock, and re-bake.

Mesh
05

UV Assistant

Seam proposals, automatic unwrap, and pack tuning — with a preview before any change is committed.

Mesh
06

HDRI Synthesis

Author lighting from a written brief. Spherical, seamless, and exposure-balanced for Cycles or EEVEE.

Lighting
07

Reference Boards

Build moodboards inside Blender. Pin references, group by theme, and reuse them as prompts.

Workflow
08

Asset Library

Every result is saved to a local library with metadata, prompts, and seeds. Iterate without losing your work.

Workflow
02 — Workflow

Generate.
Iterate.
Import.

The addon is built around three phases. Each phase stays inside Blender, uses native data blocks, and never forces an external app.

  1. 01

    Brief

    Write a prompt or drop an image. Set scale, polycount target, and style references. Save as a preset.

    • Prompt or image input
    • Scene-aware scale
    • Reusable presets
  2. 02

    Iterate

    Generate variants in parallel. Compare side by side, lock parts you like, regenerate the rest. No file juggling.

    • Variant grid
    • Region locking
    • Seed control
  3. 03

    Import

    Bring the chosen result into your scene as a real mesh with materials, UVs, and a clean modifier stack.

    • Native mesh data
    • Editable shader graph
    • Non-destructive setup
03 — Blender Integration

Built on top of Blender, not beside it.

AI Toolkit installs as a native addon. It uses Blender operators, respects undo, supports the Asset Browser, and ships with keymaps you can edit.

Engines
Cycles · EEVEE Next
Versions
Blender 4.0 — 4.3
Platform
Windows · macOS · Linux
Install
Single .zip · Preferences → Add-ons
Data
Local cache · BYO API key
Blender 4.3 — scene_01.blend
Viewport
Image to 3D

From reference
to render-ready mesh.

Drag the handle to compare a reference image with the generated, game-ready mesh — same object, same angle.

Generated mesh
Reference
04 — Showcase

Made with the toolkit.

A small selection of work generated, refined, and rendered inside Blender by artists using the addon.

06 — FAQ

Quick answers.

Does it work offline?

Generation requires an AI provider, so an internet connection is needed for that step. Everything else — managing assets, refining meshes, browsing the library — works offline.

Which provider does it use?

You bring your own key. The addon supports a small set of providers per modality. Keys are stored locally and never proxied through us.

Is the output usable in production?

Geometry is generated as quads with topology hints. Materials use the standard Principled BSDF. Heavy results can be retopologized in one click.

Can I use generated assets commercially?

That depends on the provider you use. The addon does not add restrictions on top. Check your provider's terms.

Will it ever stop being a Blender-only tool?

No. The addon is designed for Blender, and we have no plans to dilute that focus.

07 — Get the addon

Install once.
Iterate forever.

Free for personal projects · Pro license for studios